For week 7, we learned UV unwrapping, and were given an assignment to complete- Unwrapping and texturing Dice, and Unwrapping a human body as the secondary assignment, for extra practice. For this, I had a particularly hard time with the shoes, but had a fairly easy time unwrapping the body and the face. I had only UV unwrapped very low-poly models before, so learning how to do it on a more complex figure was very helpful for when it came time to do so on my other projects.
Alongside this assignment, I began work on modeling the window area of the scene. I decided that, to keep all of the construction in the scene similar, I would create a few logs for use and construct everything from individual segments, to make it feel pieced together. After getting some feedback about the color scheme, I came up with some warmer wood tones to use.
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