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Week 2 - Bookshelf

  • Writer: Emma Veldhuis
    Emma Veldhuis
  • Feb 23, 2023
  • 1 min read

Week two was the first week of modelling. I used in-game references of moss growing on walls to make a 3D moss with soft cubes, and the flat lighting style.


After learning more about the shading and lighting in-game, I will be remaking I, instead using topography and materials to create depth rather than the engine renderer.


 
 
 

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