Week 2 - Bookshelf
- Emma Veldhuis
- Feb 23, 2023
- 1 min read
Week two was the first week of modelling. I used in-game references of moss growing on walls to make a 3D moss with soft cubes, and the flat lighting style.
After learning more about the shading and lighting in-game, I will be remaking I, instead using topography and materials to create depth rather than the engine renderer.

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